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Software Engineer III

Spectraforce Technologies
remote work
United States, Washington, Seattle
Apr 28, 2026
Job Title: Software Engineer III

Location: Onsite in WA- Seattle - hybrid ( 3 days a week)

Duration: 6 months - Potential extension

About the Role: Job Description:

  • Client is seeking a highly skilled Software Engineer for a temporary, contingent worker assignment within the Horizon Content Engineering team, located in Seattle, WA. This role provides an exciting opportunity to contribute to innovative AI projects in a fast-paced environment. While based in Seattle, qualified candidates residing in the United States may be eligible for remote work options.



Must-Have Skills:

  • Unity/Unreal game engine experience
  • AI automation pipeline validation/testing (incl. Claude familiarity)
  • Strong software engineering fundamentals (CS/CE background; C#/JS or similar)



Nice-to-Have Skills

  • Reality Labs / ex-Meta experience (or similar AR/VR/mobile product environment)
  • Multi-language flexibility (C#, JavaScript, and web game engines)
  • Game industry background (shipped titles or production experience)



Key Projects/Day-to-Day Responsibilities:

  • Horizon Mobile engineering work

    • Contribute to Horizon Mobile experiences (feature development, bug fixing, iteration).


  • Validate AI automation pipelines

    • Test/verify AI-driven automation workflows (quality checks, edge cases, regressions, reliability).




  • Game engine development/support

    • Work in or alongside Unity/Unreal (and potentially web game engines) to build/debug mobile game-engine experiences.


  • Collaborate through the interview + delivery process

    • Partner with the team across requirements, technical discussions, and execution (hybrid Seattle-based team).





Key Responsibilities:

  • Design, develop, and implement AI solutions to address specific business needs.
  • Analyze and optimize existing AI tools for enhanced performance and scalability.
  • Collaborate with diverse cross-functional teams to seamlessly integrate AI technologies into current systems.
  • Maintain awareness of current industry trends and advancements, particularly in Agentic Software Development.



Minimum Qualifications:

  • Bachelor's degree in Computer Science, Engineering, or a closely related discipline.
  • Demonstrated experience in software development utilizing Agentic AI Tools.
  • Proficiency in at least one modern programming language.
  • Experience with an industry-standard game engine (e.g., Unity, Unreal, Godot).
  • Strong analytical and sophisticated problem-solving skills.
  • Excellent collaboration and communication abilities.



Minimum Years of Experience: 5+

Degrees/Certifications:

  • Computer Engineering (background)
  • Electrical Engineering (background)



Purpose/Size of this team & where does this position fit within the team?

  • Focus on Horizon Mobile experiences within client's Content organization.
  • Primary responsibilities include validating AI automation pipelines.
  • Requires hands-on experience with game engine tooling, specifically Unity/Unreal.



Why is this position open?

  • Certain project that team is working on / what products are they supporting
  • AI automation pipelines - specifically validating them
  • Game engine-based development/support using Unity or Unreal



About the Team:

  • This team's work is focused on Horizon Mobile experiences, including validating AI automation pipelines and working with Unity/Unreal.



What makes this role attractive to top talent, and what unique value does it offer to the ideal candidate?

  • Hands-on Unity/Unreal work on Horizon Mobile, plus AI automation pipeline validation (incl. Claude).



Value added or experience gained

Are there any types of candidate profiles or skills that may not be the right fit for this team?

  • No game-engine experience (no Unity/Unreal or similar)
  • No exposure to AI tooling / automation workflows
  • Profiles that are very senior leads/architects or true entry-level/no-industry experience may not align).



How many rounds of interviews? 2

Types of Interviews

  • Behavioral and Technical

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